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IMAGINING THE IMPOSSIBLE

I took the concept into 3D, using spatial design to explore what the experience could become at an architectural scale.

I developed a series of early concepts for a gazebo-like structure that could function as both sculpture and storytelling environment. The open form was intended to integrate the installation with its surroundings while creating a distinctive physical presence within the landscape.

At this stage, the focus was on exploring form, scale, structure, and the relationship between the visitor and the environment. I used 3D modeling to move the idea from an abstract possibility into something tangible, something that could be visualized, evaluated, and discussed as a potential real-world installation.

These early studies established the foundation for a larger experiential concept, bringing together spatial design, storytelling, technology, and renewable energy in a form that could eventually exist beyond the screen.

The project was beginning to move from an idea into something that could be built.

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